Java game platform




















Developing Games in Java is a great book, and the first half of it goes in detail about creating a 2D platformer game. Overall I found the book's explanation to be excellent, and the full game is on the CD so you could mod it to fit your needs.

I don't feel like it's a super fully-developed platformer; it feels more like a demo. But you could use the game as a starting point and add anything else you need.

And the code, being a book example project, is well documented and commented. It has a level format too, so if you find it fits all your needs you should be able to just drop in your images and make your own level files, and then load them in-game. By the way, the rest of the book dives into creating a software 3D engine from scratch using Java 2D.

It's really awesome. Just a bit of a bonus after this project is done, eh? Also a downside, the book is now almost 7 years old. It uses Java 1. In fact, it looks like the book website has a demo of the game AND all of the source code , so you might not even need to buy the book. Go check it out! Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams?

Collectives on Stack Overflow. Learn more. Creating a Java platform game as easily as possible [closed] Ask Question. Asked 11 years, 7 months ago. Active 9 years, 1 month ago. Viewed 48k times. For example Mario or Sonic games. Add a comment.

Active Oldest Votes. Subscribe to my channel. Tank moves around on the screen and collect coins. Coin counter is display and updated on the screen. Add jumping feature to our game. You'll need your solution from the previous Resolving Platform Collisions Lab. Each enemy has a different walk length between its left and right boundaries.

Animate a simple version of the player to walk left and right. No jumping or platform collisions. How to Write a Platformer e. Super Mario Game in Java In this short video series course, we will learn how to write a platformer or side-scrolling game like Super Mario. This is the base class for all game objects.



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