Players can also push L1 on the PlayStation 3 or the left shoulder button on the Xbox to perform a special 'ram' attack on cars. The film director mode, which was absent from Parallel Lines , also returns, which allows players to share videos of the game on the Driver Club website until it was removed by Ubisoft. The game runs at 60 frames per second. The game has one of the largest driving environments. The game's San Francisco recreation has about miles km of roads.
Various landmarks are recreated in the game including half of the Bay Bridge and parts of Marin County and Oakland. In the Wii version, however, access to the Golden Gate and Bay Bridges are blocked, thus preventing the driver from driving through parts of Marin County and Oakland.
However, it is a more fictionalized interpretation of these areas. Online Multiplayer 19 different game modes including trailblazer, tag, sprint GT, cops and robbers, among others. In Trail Blazer, the players have to follow the trail of an AI-controlled car to accumulate points.
The player who accumulates more points will win the match. The Tag game mode is similar to regular tag, but in reverse. All the players are trying to "tag," or hit, one player.
Once they are hit, the person who tagged them is now it. Online Multiplayer also has experience points. See: Vehicles in Driver: San Francisco for a list of licensed cars. The Wii version of the game does not include the "Shift" mechanic but allows players to use guns while driving.
All weapons can be upgraded in the following categories, Clip size, reload speed, and damage. There is a maximum of four levels for each upgrade. Upgrade points can be earned by doing various tricks and earning awards around the city.
A new feature for the Wii is the localized multi-player, a second player may take control of the gun or, if they desire, can connect a DS system through download play. The DS device can be used to make road blocks, look for police and buy player 1 some more time through playing various mini games.
The player is also able to play as two other characters besides Tanner: Solomon Caine and Tobias Jones. Driver San Francisco packs a lot of HD-spectacular Tanner's missions and sub-mission that can make a city better and help people in need for their one reason. This game has 7 chapters which you take the lead for finding Jericho and taking him down. But when one accident happens, when Tanner chases Jericho for his last breath, Tanner was in a coma when a truck hits them with Jones.
So, all 7 chapters was in Tanner's imagination in San Francisco, knowing the situation of himself and following the paths of Jericho, building a diversion to detonate the whole city in real life after Tanner's coma.
See also: Missions for a whole missions in city. The game has been in development for around five years. A new game in the series was confirmed to be in production at the Tokyo Game Show when Sony announced a list of that would be released on the PlayStation 3.
Ubisoft later confirmed a new game in the series after acquiring the series from Atari. In June , the BBC conducted reports on the computer game industry, among those reports were in-game, and development footage of the next Driver game. On January , it was confirmed that a new Driver game was in development and due for release in Ubisoft's fiscal year ending in March On April 23, , Ubisoft registered the domain driversanfranciscogame. On May 27, , Ubisoft confirmed that the next installment in the Driver series would appear on E3 , along with other games.
On 7 June , Ubisoft released a teaser website containing a live action trailer, resembling the first mission of the original Driver game, along with a countdown for Ubisoft's E3 conference. Ubisoft also created the game's Facebook page, which upon clicking in the "Like" button, opens a slightly different version of the trailer, showing a Californian driver license of John Tanner.
Ubisoft officially announced the game on their E3 conference. On November 12, the game has been delayed and is set to be released in FY , which is between March 31, and the same date in Reflections founder and series creator Martin Edmondson, returned to Reflections after he temporarily left the game industry in The game was developed by five Ubisoft studios with Reflections as the lead, and four other developers: Vancouver, Kiev, Shanghai and Montreal.
Ubisoft released a free DLC, with 12 new routes for all online modes on September On July 15, Ubisoft announced that all of their future games with online functionality would require 'Uplay Passport' online pass.
Driver: San Francisco would be the first in line to utilize this feature. However, due to misprinted codes, which left players who bought new copies of the game unable to play online, the online pass was waived for the Xbox version. The game's audio was mixed at Pinewood Studios, which is known for the James Bond film franchise. The game will include 60 licensed songs, an original score from Marc Canham along with a new version of the Driver theme by Canham. On August 30 the soundtrack was confirmed with 76 songs with genres like funk, hip hop, Electronic, alternative rock and hard rock with artists like Aretha Franklin, Dr.
Both the PlayStation 3 and Xbox versions supports custom soundtrack which allows players to play their own music during gameplay. A comic book mini-series published by Wildstorm Productions based on the game will be released. The storyline takes place after the events of Driv3r and before San Francisco , and will focus on Tanner's personal vengeance against Jericho.
The mini-series being written by David Lapham and illustrated by Greg Scott. The first issue was released on August and a preview entitled The Pursuit of Nothingness was available on Comic-Con The game has garnered mostly positive reviews with most critics.
Most of the critics praised the "Shift" mechanic, citing it as "innovative", and the multiplayer. The storyline was criticized, however, as being ludicrous. The Wii Version received mixed to positive reviews. Ubisoft has announced that the sales of Driver: San Francisco have exceeded their expectations in its latest quarterly financial report.
There's a very easy glitch that will make cars go faster than their usual top speed. Simply charge a ram to its maximum strength, release the ram button, shift away from the vehicle, and then immediately back in a split second later. This makes the car you're in surge forward like doing a normal ram but will not suffer the missed-ram penalty a sharp decline in speed if you release a ram and fail to collide with another vehicle. This glitch allows for a vehicle to reach its top speed very quickly and go faster than its top speed, if only for a brief second or two.
However the time it takes your car to slow from maximum ramming speed is long enough for you to quickly execute the glitch again and keep a vehicle traveling significantly faster than simple boosting. This 'new' top speed scales to each vehicle, so sad to say you can't get a mph semi truck. But the mph Escalade that is possible can accomplish similar smashy-type results.
Driver Wiki Explore. Cities Characters Vehicles. Cities Characters Vehicles Weapons. Characters Vehicles Weapons. Characters Vehicles. The Hitlist Forum. Explore Wikis Community Central. Register Don't have an account? Driver: San Francisco. Edit source History Talk 1. Playstation Official Magazine Australia. If you've ever wanted to drive through a chain link fence. If you've ever accelerated towards a speedhump instead of slowing down for it.
If you've ever thought going through a corner sideways would look a hell of a lot cooler than bumbling through it like a normal schmuck. If you've ever thought any of those things, play this game without delay. All this publication's reviews.
The car's handling is great, San Francisco is nearly perfect and the progression system and on-line modes are great. There is so much to do in the new Driver. All this publication's reviews Read full review. Driver: San Francisco continues a great series in a worthy manner. Driver: San Francisco's inspired shift mechanic and wealth of action-packed content make it an absolute blast that revives the franchise. Playstation Official Magazine UK. Exhilarating, cinematic and dripping in Steve McQueen cool.
Da Gameboyz. Aside from some minor issues, Driver: San Francisco is a good game with the potential to become even better thanks to what looks to be a solid offering of online game modes.
The actual story in the game is a tad far-fetched but interesting enough to warrant attention. While there's more to do in single player than just the story, the extra events aren't all entirely unique. Driver: San Francisco would be an easy game to recommend if the mission design of the single player campaign were on a par with the quality of its technical elements. As things stands though, it seems that some good gameplay ideas have been wasted on level designers that simply didn't know how to make best use of them.
User Reviews. Write a Review. Positive: 20 out of Mixed: 3 out of Negative: 3 out of Lets keep this simple The gameplay and being able to truly drive through the streets of San Francisco is awesome.
Really accurate map and the realism of the car you drive is so much fun. Jumping from a sportscar to a bus to a taxi to an wheeler. Its cool how the cars give different drag. Its just fun smashing all those cars! Minha nossa! The game is brilliant. It has a really decent story mode which i think is extremely well presented with good characters, its long but not overly so, it gives you story recaps like TV shows do. This is now probably my favourite arcade racer, id rate it above games like midnight club la and burnout, i have only played the first driver game in the series and none since, so ive no idea how different it is to them.
There is multplayer in the game too which i have not tried, and a movie director mode too. Im still busy completing all the side missions just now, probably wont have the time for the director mode, and have never really got into multiplayer driving games anyways. The game is a lot of fun.
Besides doing just the story there are plenty of side missions which help you get "will power" to buy more power ups The game is a lot of fun. Besides doing just the story there are plenty of side missions which help you get "will power" to buy more power ups and vehicles. There is plenty to do, the game is entertaining, the music is pretty good.
The controls are tight, I had no problems drifting around the city. The graphics are very good as well. The game reminds me a bit of Burnout.
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